Lead Artist
Realtime Worlds
(Privately Held; Computer Games industry)
2005 — Present (5 years )
Working with the double BAFTA award winning team that created Crackdown on a brand new IP due for release in 2011.
Project #3 [2011] (PC)
Realtime Worlds
(Privately Held; Computer Games industry)
2005 — Present (5 years )
Working with the double BAFTA award winning team that created Crackdown on a brand new IP due for release in 2011.
Project #3 [2011] (PC)
