designer
Crytek

(Privately Held; Computer Games industry)
May 2008 — August 2009 (1 year 4 months)


Unannounced next gen project I Lead designer PSP
organization of work flow. Pre-production direction and development. Presentation materials, pitches, and communication between EA and bosses + the team (8 members) Development of preliminary design. Leading of art direction supported by my own concept art