Paradox  Development  /  Midway  Studios  Los  Angeles  -­‐  Moorpark,  CA…
Character  artist   –    May  2002  -­‐  March  2003

•Created  character  models  for  an  unreleased  game  based  on  Quentin  Tarantino’s  movie  Kill  Bill.
http://xyla.net/miranda/resume/Miranda_Collins_Resume_5-2010.pdf

I guess it makes sense that the developer of Thrill Kill would be the developer of this.