After shipping Battle for Middle Earth II in February 2006, I briefly joined the Medal of Honor: Airborne team at EALA for several months before accepting an offer to join Pandemic Studios in Los Angeles to work with the team that created the Star Wars: Battlefront series on an original IP.

This project, known internally as Legends, was a cover-based 3rd Person Shooter intended to fuse the gameplay mechanics of Battlefront, with the randomized dungeon and loot generation of Diablo, along with the quest structure and conventions of World of Warcraft. The project went through many evolutionary and streamlining phases but ultimately never coalesced, but you can get a sense of it’s intended tone, style, and gameplay by playing Borderlands from Gearbox Software, which is conceptually similar.