Software Engineer Intern
Electronic Arts
(Public Company; ERTS; Computer Games industry)
May 2009 — August 2009 (4 months)
Research and development for unannounced Microsoft Natal product.
Electronic Arts
(Public Company; ERTS; Computer Games industry)
May 2009 — August 2009 (4 months)
Research and development for unannounced Microsoft Natal product.
http://www.linkedin.com/pub/ross-danielson/15/293/10
If this is Command & Conquer, I imagine the person on EndWar 2 whose job is to increase the gimmick quotient is very displeased.
By the way, Ubisoft, could you combine the Imagine: Babyz franchise with EndWar for the EndWar 2? I’ll buy both Avatar: The Game and Assassin’s Creed 2 if you promise to do that.
POSITION: PS3 RENDERING ENGINEER (CONTRACT POSITION)
LOCATION: EA, LOS ANGELES (EALA)
… Preferences:
• Prototyping and rapid iteration skills
• Experienced with motion-controllers
LOCATION: EA, LOS ANGELES (EALA)
… Preferences:
• Prototyping and rapid iteration skills
• Experienced with motion-controllers
